

Once imported, select your avatar and press *Tab*. Once your project is open, import your FBX file that you downloaded from Mixamo. () the latest version of Blender and open up a new project. Select the character you'd like to use as your avatar and search for the *T-Pose* animation.ĭownload your avatar and ensure the settings are the same as below.īlender is a free, open-source computer graphics and modeling software that is commonly used given its low barriers to entry. Once logged in, you will see your primary avatar, and two tabs titled *Character* and *Animations*. You will need to create an account to access the platform. It has an extensive library of animations and avatars built into the platform, and also allows you to upload your own avatars for animation purposes.

() is an Adobe product that is commonly used to animate avatars. More specifically, we will be taking an avatar from the Mixamo library, converting it from an FBX file to a VRM file, and then bringing it into Webaverse to use as your in-game avatar.

In this tutorial, we will show you how to create a custom avatar for use in Webaverse.
